Deluxe Render

My experience writing a C++ path tracer and renderer from scratch.

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Month: October 2014

October 11, 2014January 17, 2017

Reflection Caustic Test Scene

October 9, 2014January 17, 2017

Huge Misleading Light Source Test Scene

October 9, 2014January 17, 2017

Geometry Test Scene

October 8, 2014January 17, 2017

256 Shades of Grey

October 7, 2014October 8, 2014

Area Shadows Test Scene

October 4, 2014January 17, 2017

Secondary Illumination Test Scene

Recent Posts

  • Comparing Two Global Illumination Methods
  • The Cornell Box – A Renderer’s Rite of Pathage
  • Bounding Boxes and Big Meshes
  • Gizmo Fractals in 2D
  • Cleaning House

Recent Comments

  • Jason on Comparing Two Global Illumination Methods
  • T.C. Chang on Comparing Two Global Illumination Methods

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