Deluxe Render

My experience writing a C++ path tracer and renderer from scratch.

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Diffuse Reflection

Monte Carlo path tracing in the upper left is compared with finite element radiosity in the lower right.
January 23, 2017

Comparing Two Global Illumination Methods

October 4, 2014January 17, 2017

Secondary Illumination Test Scene

September 28, 2014January 17, 2017

Total internal reflection

September 22, 2014January 17, 2017

Deluxe Render lives again!

Recent Posts

  • Comparing Two Global Illumination Methods
  • The Cornell Box – A Renderer’s Rite of Pathage
  • Bounding Boxes and Big Meshes
  • Gizmo Fractals in 2D
  • Cleaning House

Recent Comments

  • Jason on Comparing Two Global Illumination Methods
  • T.C. Chang on Comparing Two Global Illumination Methods

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