Deluxe Render

My experience writing a C++ path tracer and renderer from scratch.

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Meshes

A rendered test scene showing multiple meshes rendered together using bounding box acceleration.
January 5, 2017January 17, 2017

Bounding Boxes and Big Meshes

October 9, 2014January 17, 2017

Geometry Test Scene

Recent Posts

  • Comparing Two Global Illumination Methods
  • The Cornell Box – A Renderer’s Rite of Pathage
  • Bounding Boxes and Big Meshes
  • Gizmo Fractals in 2D
  • Cleaning House

Recent Comments

  • Jason on Comparing Two Global Illumination Methods
  • T.C. Chang on Comparing Two Global Illumination Methods

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